Major_Tom wrote:1) Needs at least two generalized coordinates, at least two degrees of freedom.
2) Must deal with the very real phenomenon of crush-up in a realistic way
3) Cannot blindly group zones B and C masses as being able to impact and damage the lower structure equivalently.
4) Must deal with the interesting situation which results when the intact upper block (zone C) is totally "used up" midway into the collapse, possibly very early into collapse.
Good list. I think satisfying #2 could be a consequence of satisfying #1 and #3, and conditions expressed #3 and #4 have some overlap in that the influence of a non-rigid Zone B may increasingly dominate according to the thickness. The discontinuity of #4 may, in practice, be fairly smooth.
What happens when, near floor 80 for WTC1, you have only zone B vs zone a? Only debris vs intact structure. To me this is the reality that Bazant and offshoots are careful to avoid. They invent an "eternal, omnipotent" zone C which we all know cannot exist (except DBB).
The lower perimeter did effectively contain a large portion of the rubble, for a time. Bypassing most of the perimeter and some of the core, in terms of buckling, while still involving the majority of the building mass. In the quick and dirty model, having minimal shedding in the first few seconds most closely matches observation. I see the top essentially merging into the zone below, requiring the destruction of one or both in some proportion, and most of that mass is still there inside the perimeter. Intuitively, I'd be very suspicious of an analysis that concluded this rubble could be brought to rest and contained by the lower section in stable static equilibrium. So, yes, a transition (perhaps gradual until consumption) and one that might involve fairly dramatic changes in acceleration over a smallish period of time and perhaps little difference in the overall collapse time versus the Bazant model.
OWE, do you remember in the first femr model when he got the building to stop moving using energy sinks? I'll review, but do you know how he did that?
By dissipating a lot of energy in a step wise fashion combined with presumably more accurate mass distribution than homogeneity. I can't say whether the order of subtraction represents reality but, if structural is up against KE, then the structure bounced. In an axial 1D model, there is a very short window of displacement where the lower structure has the opportunity to arrest the impinging mass. If it does not, the structure is failed, no matter how much energy
can be dissipated by descending through the story. Many of these dissipative effects are velocity dependent - they won't happen in great measure if there isn't sufficient velocity. Simply assigning energy dissipated per story is way off the mark; once I remarked how I don't trust my sims on the dynamics unless there's a good head of steam. What
does have to happen
at some story is the impinging load must be stopped, if there is to be arrest. This has to come from the elastic response of the lower section and not from (e.g.) concrete crushing. The 1D model draws upon the total capacity of what's below, and that doesn't reflect reality, either.
Also, We know zone A does provide structural resistance to being crushed. If it is not due to floor-by-floor column buckling, then what is it?
If it's moving fast enough to bust things up instead of just entraining them and executing most of the 'crush' towards the bottom, this will slow the descent. Gas expulsion becomes significant at appreciable velocities. Rubble loses kinetic energy to unrecoverable internal degrees of freedom. Everything but the vertical column crushing energy has a velocity dependency, I think, and even that would at higher impact velocities but we're excluding a lot of it through observation.
Work does not allow me the time to devote to this right now, but it is a fascinating discussion.
Edit: imagine the top 20 floors rubble-ized, distributed uniformly on the 80th floor, the middle 10 shed but enough of the perimeter left to contain the rubble like a dumpster in the sky. Would it stand?